I analyzed the Hextech-Crafting in a Stochastic Simulation with 10 Million Players and found that you're going to make more Riot Points than you spend (in value) and thats without counting Champs. I've made some assumptions, which can be found down in the paper itself for those interested. For everyone else: If you're trying to maximize your RP-Net-Worth stack up on Hextech Chests.
This paper presents instructions for preparing papers for the IFMBE Proceedings series. The template is intended to guide the authors in preparing the electronic version of their paper. Only papers prepared according to these instructions will be published in both, the paper and online version of the IFMBE proceedings. In this abstract section you should provide an abstract of your paper, not longer than 300 words.