The usage of software has grown as computers become popular. There have emerged, both in academia and in the market, technological solutions for several areas, among them education. On the other hand, classroom teaching and learning continues to suffer from classical educational problems such as lack of student and teacher motivation and lack of clear educational goals. And although software supports learning across a range of disciplines and ages, children's audiences, especially in mathematics, have been little contemplated with the benefits that technological solutions can bring. Therefore, the use of pedagogical approaches, such as Bloom's Taxonomy and Formative Assessments, together with gamification techniques, such as Octalysis, can be used to develop a technological solution that contemplates this public. The present work aims to propose the development of a software to assist the teaching and learning of mathematics for children in the classroom.
Tema simples de apresentação Latex para UNB - Universidade de Brasília, derivado de outro template cujas informações estão abaixo.
Name :: sthlm Beamer Theme HEAVILY based on the hsrmbeamer theme (Benjamin Weiss)
Author :: Mark Hendry Olson (firstname.lastname@example.org)
Created :: 2013-07-31
Updated :: [[April]] 04, 2017 at 16:26:39
Version :: 2.0.2
Template montado no semestre 2020.1 para a disciplina de seminário 1.
O formato em LaTeX aqui apresentado foi tomado como base dos seguintes repositórios:
Modelo de Pré-Projeto do curso de Pós-Graduação em Engenharia Elétrica da UnB
Sugestões de mudança e/ou correções devem ser feitas no repositório do GitHub desse template: https://github.com/phborba/template_projeto_pesquisa_igd_unb